Tuesday, January 08, 2008

Nokia Flash Lite 3 Memory Bonanza!

As various other people have reported, the latest version of firmware for the N95 8Gb adds support for Flash Lite 3. Its great to see Flash Lite 3 getting out into the wild finally, and perhaps earlier than has been the case with other Flash Lite version changes.

So I have upgraded my N95 8Gb and have been playing around with the implementation of Flash Lite 3. There aren't many changes to the standalone player except for the available memory which has been increased massively!

In previous deployments of Flash Lite the total runtime memory available has ranged from 1024 to 2048 kb. The developer version of Flash Lite 3 released by Adobe for developers to test applications had a default memory allocation of 3296 kb. The in-built Flash Lite 2 player on the N95 has 2297 kb, so it was a nice suprise to see the Nokia implementation of Flash Lite 3 has a jaw dropping 16632 kb of runtime memory!!! Amazing! So now we can load and playback full length mp3 files, for example. Of course, I didn't trust the system reporting of available memory so I checked it quickly by loading and playing a 4mb mp3 file. It worked perfectly - remember this would normally use up 8mb of memory.

Not sure why there is such a difference - maybe its to do with the changes in the way memory is managed in the latest versions of Symbian 9.2?


Blogger chall3ng3r said...

wow, nice find.

did you tried any big flvs?

// chall3ng3r //

10:00 PM  
Blogger Nick Gerig said...

no havent tried any big flvs. But they work differently in that I think its just the buffer size that takes up memory.

1:13 PM  
Blogger Bill said...

One of the reasons is the support for FLV with FL3 and the OEM ensuring there's enough free allocated memory to handle the playback of that content. Additionally newer devices have more internal memory available so FL can take advantage of it, as long as the OEM decides to.

9:04 PM  
Blogger Nick Gerig said...

Thanks for the info Bill. I guess its logical that FLV support would need a little more memory. But the developer version only had 3mb available and handled even large video files without problems. Anyway its great, and much more inline with the way mobile in general is progressing with more desktop like consumption of media assets.

1:23 AM  
Blogger Mikih said...

Hey Guys,

isy the memory also be accessible for normal reservations ? 3 MB is even not enought for more complex prototypes.


12:53 AM  
Blogger eded said...

I had v15 of the Nokia firmware on my N958GB and it worked great with 16MB of RAM for the flash lite 3 player.

I just installed the latest firmware update to my Nokia N95 8GB - v20 and now the flash lite 3 player only has 4Mb of RAM available.

Thanks Nokia, you just killed the fledgling flash lite 3 platform as far as I am concerned.

2:43 PM  

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